Mordecai
Names: MordecaiMortythe feather boyUncle MordecaiUncle Morty
First appears in Book 1: Dungeon Crawler Carl, chapter 2 (2)
Appearances
What you know
Book 1: Dungeon Crawler Carl
- Ch 2Mordecai is a bearded, rat-like creature who runs a Tutorial Guild and thought the dungeon wasn't opening for two more years.
- Ch 3Mordecai appears as a level 50 Rat Hooligan, guildmaster of the guildhall and a Non-Combatant NPC.
- Ch 3Mordecai was born a skyfowl and was once a crawler himself, reaching floor 11 of a dungeon long ago.
- Ch 3Mordecai became a Changeling on floor three; his form changes to a local mob each time his guildhall moves.
- Ch 3Mordecai keeps his mother's ashes in a vase in his recreated home, which Donut knocks over and soils.
- Ch 3Mordecai says Earth is the seventh or eighth human-seeded world, and that each dungeon is tailored to its world's culture.
- Ch 4Mordecai has prepared for Earth's dungeon since 1964, and survived his own crawl with almost 30 million followers and four patrons.
- Ch 4Different corporations run a new season about every two and a quarter years; Mordecai's employer is known for elaborate, entertaining dungeons.
- Ch 4This is Mordecai's last tour; afterwards he becomes a full citizen with a stipend, but cannot return to his home planet.
- Ch 8Mordecai is now Carl and Donut's registered guide until the fourth floor; entering any training guild returns them to his room.
- Ch 8Mordecai secretly warns Carl that exiting the dungeon isn't worth it until floor 12, and even then to negotiate hard.
- Ch 12Carl finds Mordecai drunk and asleep, cradling the photo of his brother among empty bottles.
- Ch 12Mordecai says bosses are often 'recycled' from previous iterations, and only some will be obviously human from this world.
- Ch 12A popular companion show interviews crawlers, sometimes pulling boss-killers out for on-camera interviews.
- Ch 13Dead crawlers drop everything except unopened loot boxes; non-crawlers can loot bodies but not crawler inventories.
- Ch 25Mordecai advises Carl to fight bare-handed, and to have Donut, with higher intelligence, read scrolls for longer effects.
- Ch 25Mordecai says most monsters have a weakness to exploit, and there will always be clues before a boss fight.
- Ch 25Mordecai cannot reveal anything about a boss beforehand, as that counts as cheating under his rules.
- Ch 29Mordecai is a skyfowl, and this is his last crawl.
- Ch 29This season counts against Mordecai's indentureship only if one of his crawlers reaches the fourth floor.
- Ch 35Mordecai has shapeshifted into a level 50 Bugaboo and hates Odette, refusing ever to seek her out.
- Ch 35Mordecai warns that viewers can watch crawlers in his guild but cannot see or hear him without press credentials.
- Ch 35Mordecai says Krakaren will be back and that Agatha was likely edited out to avoid confusing the narrative.
- Ch 37Mordecai says Carl and Donut were set up: 750 caged grubs and 85 clurichauns died, triggering the swarm.
- Ch 40Mordecai had told them viewers can't see private chats, but Borant and the dungeon AI can.
- Ch 40Mordecai had said that mobs attempting to descend the stairs don't teleport away; they die.
- Ch 47On reaching Floor 3, crawlers choose a race, then a class from options that include new Earth-specific classes, then distribute stat points.
- Ch 47Mordecai was a Changeling Fire Mage Arcanist; he nearly chose the skyfowl Storm Commander class before Odette talked him out of it.
- Ch 47Mordecai says pet-class mobs stay at level one until bonded, and an unbonded pet can't follow its owner off the floor.
Book 2: Carl’s Doomsday Scenario
- Ch 1On the third floor Mordecai has become a level 50 Incubus, still guildmaster of the guildhall and a non-combatant NPC.
- Ch 2Now bound as manager, Mordecai has lost his codex access and must answer from memory.
- Ch 2Mordecai says money, not training, is what will make Carl's build work.
- Ch 2As manager, Mordecai can leave his room and occasionally step outside, especially on urban levels, but can't fight alongside them.
- Ch 3Mordecai warns them to avoid night in the ruins and village alleys, and tells Carl to stay away from horned women drawn by his charisma.
- Ch 4Within twenty minutes of leaving them, Mordecai gets blind drunk, sends rambling chats and teleports into their saferoom before passing out.
- Ch 6Mordecai first thinks Signet is a succubus and warns Carl and Donut to get away from her and return to base.
- Ch 6Mordecai explains that the anti-charm trick works on most charm-based spells but must be done to yourself.
- Ch 7Mordecai missed Carl's question about the quest because he was drunk, and says alcohol is his race's weakness.
- Ch 7Mordecai is deeply interested in plant-based monsters and teaches Carl and Donut to combine potions.
- Ch 8Mordecai drugs Gordo with a potion so he can secretly read the Bopcas' regional newsletter, which warns of a major battle event nearby.
- Ch 8Mordecai says managers have only one rule: they cannot directly battle mobs.
- Ch 12Mordecai talks Carl through crafting a cinnamon and thistle rot potion that heals Mongo when ordinary healing fails.
- Ch 13Mordecai was a mycologist on his world and studied fire magic and alchemy.
- Ch 13Mordecai lets slip that he and Odette once reached the sixth floor together, which Carl and Donut silently note.
- Ch 13Mordecai brews a potion so that alcohol affects his demon-spawn body as intended.
- Ch 13Mordecai says once a crawler's brand is established, the system shifts gear toward upgrades rather than changing their look.
- Ch 14Mordecai warns Carl he can't save everyone; the showrunners will keep baiting him, so he should get strong and deep instead.
- Ch 15Mordecai was once Quint's customer and was supposed to be freed seasons ago, but is now a manager.
- Ch 15Mordecai trades three bottles of Rev-Up Moonshine for Quint's alchemy starter kit, building a potion library for the fourth floor.
- Ch 15Mordecai insists his unhappiness at becoming Donut's manager is complicated and has nothing to do with Carl or Donut.
- Ch 15When his manager duty ends, Mordecai will still be freed with a stipend; his bonus grows the longer Donut survives.
- Ch 15If Donut reaches the fourth floor, Mordecai's obligation as manager is fulfilled and he is free to go.
- Ch 17Drunk, Mordecai teaches Carl to brew Hair of the Dog potions, raising Carl's alchemy to level three.
- Ch 17Mordecai suspects the krasue serve a lich, a smart, nasty undead magic user.
- Ch 20Mordecai had suggested Carl needle King Rust, likely as long-term ninth-floor strategy, but now bans talking about outside entities.
- Ch 21Mordecai explains that as a changeling he could switch to any race he'd touched, but lost that ability on becoming a guide.
- Ch 23Mordecai warns that liches are narcissistic, talkative cowards, and expects Remex to be a Borough Boss.
- Ch 25Mordecai stays safe in his room; once Carl and Donut reach the fourth floor, he becomes free to go home after the dungeon.
Book 3: The Dungeon Anarchist’s Cookbook
- Ch 1Mordecai finds that Donut keeps skills levelled at least once from temporary classes, possibly a bug, and urges them not to mention it.
- Ch 1Mordecai observes that mobs on trains are magically prevented from disembarking, so crawlers should only leave at transfer stations.
- Ch 2Mordecai has been transformed into a level-50 Grulke, a toad-like warrior race; he insists they are toads, not frogs.
- Ch 2Mordecai expects the AI to push back against Borant's veto with better gear, and says the AI often develops an attitude late in a season.
- Ch 2Mordecai defers Carl's question about gods as a long conversation, after Odette hinted he has unfortunate experience with them.
- Ch 3The level-five space lets Mordecai keep his own manager's quarters, so he no longer teleports away between saferooms.
- Ch 3Mordecai sets a daily schedule of buffs, one hour of skill training, crafting, then exploring the tracks for maps and stairwells.
- Ch 4Mordecai has Carl set up alchemy, sapper's and engineering tables, and plans to study the changed crafting system.
- Ch 7Mordecai upgrades the alchemy table to level three with Donut's coupons and believes he knows how to reach the stairwells via the rail system.
- Ch 7Mordecai attacks Chaco on sight and is put in a seven-day time out for breaking the rules.
- Ch 9Mordecai noted that the train system's transfer stations are all prime numbers.
- Ch 15Mordecai once told Carl he can't save them all.
- Ch 29Mordecai returns believing no time has passed, and learns he has been gone seven days.
- Ch 30Mordecai promises his outburst at Chaco won't happen again, but later smacks Carl without being punished.
- Ch 30Mordecai rebuilds the crafting room with extra benches, including a second alchemy table and a Bolt-Thrower's Workshop.
- Ch 32Mordecai learned 'the hardest way possible' that a summoned god can be pulled from one vessel into another.
Book 4: The Gate of the Feral Gods
- Ch 1Mordecai warns Donut must be kept out of harm's way and stop riding Mongo into battle until she has better armor.
- Ch 1Mordecai is now in a rock edge skyfowl cleric body, close to his real form but only able to fly short distances.
- Ch 1Mordecai expects the other crawlers in the quadrant to be weak, giving the team under four days per castle.
- Ch 2Mordecai suspects bubbles average crawler levels, explaining why Carl's quadrant holds only low-level crawlers.
- Ch 6Mordecai distracts the Toe's bartender with a story about grulke toad soldiers while the others break into the town hall.
- Ch 7Mordecai suggests Donut's sunglasses' heat vision might reveal changelings, whose brains run hotter than real dromedarians'.
- Ch 8Mordecai has never known an anti-crawl group to send a benefactor box, and thinks the pacifist network is gambling heavily on Carl.
- Ch 9Mordecai explains artifacts normally appear around the eighth or ninth floor and suspects the AI paused the game to adjust the story.
- Ch 10As a manager benefit, Mordecai can stream movies to the personal space screens, and has a library of most Earth films.
- Ch 14Mordecai says an antiparasitic could kill Maggie without killing Chris, but he can't get the materials until the next floor.
- Ch 17Mordecai suspects the Robot Donut toy campaign is a way to funnel money to Borant.
- Ch 19Mordecai also lost five days to the liaison hold on Donut and is shaken that a Syndicate liaison was involved so early.
- Ch 20Mordecai thinks the sandcastle will stay intact only while the sandstorm lasts, about two hours.
- Ch 22Mordecai warns that a sand ooze fills a victim's orifices with sand until they explode, and that oozes hunt by vibration and sound.
- Ch 23Mordecai warns crawlers can't hop floors through a gate, and an opened gate would release something that kills the whole bubble.
- Ch 24Mordecai suggests hiring Psamathe as a trainer NPC to keep her in the safe room and extract potion knowledge.
- Ch 28Mordecai believes the dungeon AI is going insane.
- Ch 32Mordecai advises that gods who meet outside the twelfth floor fight or mate, and are quickly unsummoned, so a god distracts a god.
- Ch 32Mordecai is brewing potions from the yam, aiming for at least three: for Carl, Katia and Donut.
- Ch 34Mordecai warns Carl he has financially kicked powerful forces and urges him to toss the Ring of Divine Suffering before descending.
Book 5: The Butcher’s Masquerade
- Ch 1Mordecai insisted Carl choose the melee Revolutionary specialty.
- Ch 2On Floor 6 Mordecai has become a Pocket Kuma, a tiny, cute bear-like creature that can't fight, to his disgust.
- Ch 2Mordecai is Princess Donut's manager and scolds Carl for not choosing a melee class.
- Ch 4Mordecai, unable to find a Shield spellbook or Golden Throat gear, sends Carl and Donut to gather night mushrooms in town.
- Ch 7Mordecai, angry at the raid, tells Carl and Donut to open their boxes, watch the recap and put distance between themselves and Zockau.
- Ch 13Donut leaves Mordecai in charge of the town's defenses, though he is not allowed to fight.
- Ch 16Mordecai has fortified Point Mongo with mushroom guards on the bridge and alarm traps along the approaches.
- Ch 17Mordecai was learning a long-sought potion recipe from Samantha when her outburst began.
- Ch 20Mordecai finds the shop system still uses kua-tin software, suggesting the dungeon's fantasy theme will continue for now.
- Ch 21Mordecai was once a CrawlCon special guest after his season, and says current crawlers haven't appeared in over a century.
- Ch 36Mordecai warns Carl he'll be looking over his shoulder for Lucia until he deals with her.
- Ch 39Mordecai is attached to Nipton and tells Carl to ask his lawyer about a legal question before installing something in the crafting studio.
- Ch 43Mordecai testified against Odette at her trial, when she was his manager; she pleaded down before a verdict.
- Ch 43Mordecai concludes the Apothecary and the Plenty are coordinating their sponsorship prizes.
- Ch 44Mordecai suspects Miriam's plea is a trap tied to the sponsors' anti-vampire gifts and suggests letting her die.
- Ch 48Mordecai believes an Odious Blossom commandeered the glamoured fragments and warns everyone to stay away from the Creepers.
- Ch 50Mordecai brews four jugs of an anti-undead weedkiller, based on Prepotente's recipe, to kill Odious Creepers.
Book 6: The Eye of the Bedlam Bride
- Ch 2Mordecai, then a skyfowl shapeshifter, was ready to sacrifice himself using Final Blow to open the eleventh-floor stairwell.
- Ch 2After Uzzi's death, Mordecai attacks Chaco and swears to escape and kill Odette.
- Ch 4On the eighth floor Mordecai has become a Hills Cyclops, a large pink one-eyed creature; on the seventh he had briefly been a slime.
- Ch 4Mordecai says the level skip was a political move enriching the Apothecary and the Plenty at the cost of the Valtay and the Syndicate.
- Ch 4Mordecai thinks the unusually good loot partly compensates for the skipped floor and partly responds to the Valtay raising the difficulty.
- Ch 5Mordecai has hired a room attendant who lives in his quarters, but evades Carl's questions about who she is.
- Ch 5Mordecai judges Carl's new back patch very good but hard to use, less straightforward than Quan's celestial robe.
- Ch 6Mordecai now has only one eye and notices unexplained changes in his menus, likely fallout from skipping a floor.
- Ch 10Mordecai expects part two's enemies to be intelligent mobs with decks, guarding a boss holding the stairwell key.
- Ch 20Asked about Eileithyia's sponsor Huanxin Jinx, Mordecai tells Carl to do whatever she says and promises to explain face-to-face.
- Ch 21Mordecai hates Huanxin Jinx; his brother died the last time someone defied her.
- Ch 22As a cyclops, Mordecai can't see his own reflection, and is caught with a pink bow and smeared lipstick.
- Ch 22Mordecai secretly hired six room attendants, including Ruby, paying over 1,000 gold a day from the party's supply money.
- Ch 22Mordecai kept the changelings with compression sickness safe in the saferoom rather than risk them in the castle fight.
- Ch 28Mordecai told Carl the pulpmancer's shop is in Larracos's bottom levels and the mage is most likely dead.
- Ch 30Mordecai is making a potion to protect Mongo from Shi Maria's eye.
- Ch 32Mordecai says Katia is addicted to four drugs: Travis Priest, Creamsicle Charm, blitz sticks and Glory Bound.
- Ch 32Mordecai privately urges Carl to let Katia self-destruct for Donut's safety; Carl refuses to give up on her.
- Ch 32Mordecai is fostering changeling children in the guild, which everyone now knows about.
- Ch 48Mordecai advises cutting off the fire-resistant head and cauterizing it, using physical attacks on necks and heads.
- Ch 59Mordecai urges Carl to prioritize his own survival rather than sacrifice a bone and his jacket to save other crawlers.
Book 7: This Inevitable Ruin
- Ch 5On the ninth floor Mordecai is a level 50 human, a Canadian in a snowsuit and raccoon hat.
- Ch 5Mordecai's upgraded alchemy table now lets him examine potions and learn how they were made.
- Ch 7Mordecai learns the celestial potion's recipe and tells Carl and Donut they're the most powerful crawlers he has ever worked with.
- Ch 19Mordecai and Rosetta are working on options to deal with Shi Maria's presence, none of them pleasant.
- Ch 25Knowing he was being watched, Mordecai pretended to brew a wake-up salve but actually made a potion to violently expel Shi Maria.
- Ch 40Mordecai warns the enemy could drop a nuke through the saferoom door, so the bait shop entrance must be closed.
- Ch 54Mordecai warns Carl not to use the potion balls on more than two gods of the same religion, since angered gods will come for him.
- Ch 82Mordecai, believing it is over, spends his last hours reading Anne of Green Gables to the changeling child Ruby.
- Ch 98Mordecai blames Huanxin above all for his brother's death and supplies a bolt tipped with his mother's ashes.
- Ch 99Mordecai says he lost much but gained more, thanking Donut for setting up Huanxin's death.
Book 8: A Parade of Horribles
- Ch 7Mordecai wants Carl to save the Avernus Creeper thorns so he can buy a Botanist's Table upgrade for his alchemy table.
- Ch 9Mordecai now has the form of a level 50 Moon Reaper, a grim-reaper-like being with a flaming eyeball for a head.
- Ch 9Mordecai says he is actually a shadow mimic, and his Moon Reaper form glitches because the combination is unnatural.
- Ch 9As a Moon Reaper, Mordecai spouts an ominous prophecy once to each new race he meets, though he insists they mean nothing.
- Ch 11Mordecai warns that the game compensates for overpowered crawlers from the tenth floor onward.
- Ch 15Mordecai says Carl's Mind Balance makes him immune to domination magic, and Donut's high charm should protect her.
- Ch 41Tipid says Mordecai's form on this floor is glitched, being impossibly both a changeling and a shadow mimic.
- Ch 56Mordecai admits they have no idea what is happening with Lucia; it is all new.
- Ch 58Mordecai's test worked on Samantha and some sluggalos, though there are wrinkles he's working to solve.
- Ch 59Mordecai has developed compounded potions, a way around cooldowns, so Carl and Donut can sing in sync.
- Ch 64After the sale, Mordecai briefly speaks in a deep voice, eyeball head on fire, saying 'The Oak Fell lives up to her name.'
- Ch 65Mordecai reports that the cactus is holding steady and promises to say if it changes.
- Ch 90Mordecai warns that mimics can impersonate crawlers undetected, and urges everyone to use safe words and quiz each other daily.
- Ch 92On Floor 11 Mordecai is an animistic spirit, a non-corporeal form that occupies physical objects.
- Ch 93Mordecai currently inhabits the safe room table and can't speak aloud without moving into something with a mouth.
Connections
- member ofTutorial guildruns the guild
- leadsTutorial guildguildmaster
- related toSkyfowlborn a skyfowl
- related toRat-Kincurrent form is a Rat-Kin Rat Hooligan
- member ofBorant Corporationhis employer
- related toCarlregistered guide
- inTutorial guild
- ally ofCarltutorial guide
- related toOdettewas his trainer
- member ofSkyfowl
- enemy ofOdettetestified against her when she was his manager
- related toDamienhis manager's manager
- family ofMordecai's brotherbrother
- related toIncubuscurrent form
- related toPrincess Donut the Queen Anne Chonkmanager
- friend ofEklund
- ally ofOdettereached the sixth floor together
- friend ofQuint
- friend ofClarabelle
- related toChangelingis a changeling
- enemy ofChaco the Bard
- createdMordecai's Special Brew
- member ofChangeling
- ally ofPrincess Donut the Queen Anne Chonkadvises her on class choice
- member ofPocket Kuma
- ally ofBomo
- createdMajor Charlie
- inNipton
- createdUncle Morty’s Insta Lawn-Kill and Undead Repellant, Extra-Strength Edition
- family ofUzzibrothers
- enemy ofHuanxin Jinx
- related toRubyhired as a room attendant
- friend ofKatia Grimconsiders her family
- createdRemoval Order
- friend ofRuby
- related toWhite cleaner botresets it for Carl
- related toPenelopeher game guide
Key moments
- Book 1 · Ch 2Reaching Mordecai's guild
Carl kills a goblin barehanded; Donut slips inside, and Mordecai lets Carl into the Tutorial Guild just before the dozer arrives.
- Book 1 · Ch 3Mordecai explains himself
Mordecai reveals he is a former crawler, a skyfowl turned Changeling, and begins explaining the dungeon to Carl.
- Book 1 · Ch 4The tutorial begins
Mordecai grants Carl the Crawler Menu and walks him through the map, stats, ratings, health, skills, magic and party menus.
- Book 1 · Ch 4Carl questions Mordecai about the show
Mordecai explains how seasons rotate between corporations, that this is his final tour, and that no crawler has ever survived beyond floor 13.
- Book 1 · Ch 5Opening the loot boxes
With his inventory unlocked, Carl opens ten boxes, gaining weapons, potions, dynamite, the Goblin Pass and enchanted gear.
- Book 1 · Ch 5Donut eats the Enhanced Pet Biscuit
While Carl weighs selling it, Donut eats the Enhanced Pet Biscuit and begins a transformation that Mordecai says will take several minutes.
- Book 1 · Ch 6Carl gears up
Carl equips the trollskin shirt, nightgaunt cloak and toe ring, sharply boosting his constitution, strength and regeneration.
- Book 1 · Ch 7Donut becomes a crawler
The Enhanced Pet Biscuit leaves Donut a talking cat with boosted stats, reclassified from pet to full crawler.
- Book 1 · Ch 7Donut dons the Sepsis crown
Donut opens her boxes, learns Magic Missile and equips the Enchanted Crown of the Sepsis Whore, binding her to the Blood Sultanate's succession.
- Book 1 · Ch 7The Royal Court is formed
Donut names the party The Royal Court of Princess Donut and makes Carl her Royal Bodyguard; Mordecai urges them to stick together.
- Book 1 · Ch 12Debrief with Mordecai
Carl and Donut visit a drunk Mordecai, who explains boss types and boss loot while they open their boxes.
- Book 1 · Ch 25Debrief with Mordecai
At the training guild, Mordecai reviews the Juicer fight, explains stat effects and teaches Carl to look for each monster's weakness.
- Book 1 · Ch 35Visit to Mordecai the Bugaboo
At the guild, Mordecai rejects Odette, explains Damien, and Carl gains BigBoi Boxers before an admin is announced.
- Book 1 · Ch 35A kua-tin arrives
An admin warning sounds and a kua-tin named Zev teleports into the guild room.
- Book 1 · Ch 36Meeting Zev
Zev appears in the guild, cutting the cameras, and announces she is Carl and Donut's PR agent, booking a round-table show in about forty hours.
- Book 1 · Ch 36Mordecai explains the Bloom
Mordecai privately tells Carl about the Bloom and how the kua-tin government is pressuring Borant to end the game quickly; grubs then pour in.
- Book 1 · Ch 37Grub swarm
Thousands of spawned grubs swarm Carl and Donut; they firebomb and stomp a path to meet the Meadow Lark group.
- Book 1 · Ch 47Mordecai explains race and class selection
Mordecai explains race and class selection for Floor 3 and reveals his own class history and that his brother was a crawler.
- Book 2 · Ch 1Arrival on the third floor
Carl, Princess Donut and Mongo arrive on Floor 3 and find Mordecai transformed into a handsome Incubus, ready to guide race and class selection.
- Book 2 · Ch 1Princess Donut becomes a Former Child Actor
Princess Donut stays a cat and, in a ruse planned with Carl, picks Former Child Actor, binding a furious Mordecai to them as manager.
- Book 2 · Ch 2Carl becomes a Primal
After hours reviewing 398 races, Carl chooses Primal for its uncapped skill training, keeping his human appearance.
- Book 2 · Ch 2Carl becomes a Compensated Anarchist
Weighing Mordecai's advice, Carl picks the Compensated Anarchist class, valuing its trap, bomb and navigation skills.
- Book 2 · Ch 2Second floor collapses
Floor 2 collapses during class selection; just over 700,000 crawlers remain with eight days to clear Floor 3.
- Book 2 · Ch 2Carl presented to the third floor
Mordecai leads them out into a bustling village and formally presents Carl as the Level 13 Compensated Anarchist Primal.
- Book 2 · Ch 3Mordecai's Over City orientation
Mordecai explains the Over City, its owned NPCs and volcano backstory, then sends Carl and Princess Donut toward a medium village before heading to a pub.
- Book 2 · Ch 4Drunk Mordecai arrives
When they reach The Belly-Rubbed Pug, a drunken Mordecai teleports in with his pants down, vomits and passes out.
- Book 2 · Ch 5Opening the Earth boxes
While Mordecai sleeps it off, Carl and Princess Donut open Earth boxes and hobby potions, and Donut learns Clockwork Triplicate.
- Book 2 · Ch 6Meeting Tsarina Signet
Princess Donut teleports them out to face the Elite Tsarina Signet, whose charm grips Carl until he breaks his own finger.
- Book 2 · Ch 6Signet confronts Carl and Donut
The elite Signet tries to charm Carl, Donut and Mongo. Mordecai warns them by chat to flee, but Signet reveals it is too late: she has had the circus beasts' cages opened.
- Book 2 · Ch 7Mordecai explains elites
Back at the Belly-Rubbed Pug, Mordecai scolds Carl and Donut and explains that elites are scripted characters in writer-driven storylines with heavy plot armor.
- Book 2 · Ch 7Race selection recap episode
Carl, Donut and Mordecai watch a special recap showing crawlers' race and class choices, including Hekla's, Carl's, Donut's and Lucia Mar's dramatic Lajabless transformation.
- Book 2 · Ch 9Mordecai finds the Water Lily cure
Mordecai learns Satch Toad extract plus a healing potion cures naiad sleep curses, but it isn't available locally, so Carl moves to plan B with Zev.
- Book 2 · Ch 10Carl poisons the vine
Following Mordecai's advice, Carl removes his poison-resistant cloak, poisons himself, and bleeds onto Grimaldi's root, then cures himself, unsure whether it worked.
- Book 2 · Ch 11Donut in danger
As Carl finishes the quest, Mordecai warns that Donut's health has dropped below 20%.
- Book 2 · Ch 12Carl rescues Donut and Mongo
Carl races back to find Mongo badly wounded defending the sleeping Donut from Street Urchins drawn by his makeshift barricade. He heals them, and Donut wakes at dawn.
- Book 2 · Ch 13Opening rewards in Mordecai's chamber
At the skyfowl town's Tutorial Guild, Carl and Donut open boxes from the circus quest, including fan boxes, Fang Caps, a casino chip and a Scroll of Upgrade.
- Book 2 · Ch 13Carl's boxers upgraded
Carl's Scroll of Upgrade hits his Enchanted BigBoi Boxers, granting big stat bonuses and Freeballing, which bars him from wearing the trousers he wanted.
- Book 2 · Ch 14Night at The One-Eyed Narwhal
The party stays at The One-Eyed Narwhal and watches a recap featuring a goat lady's hellspawn familiar and Mongo defending Donut. Mordecai rebuffs the orc GumGum's plea, and Carl later fails to find her.
- Book 2 · Ch 14Shopping in the skyfowl town
Mordecai teaches Carl and Donut how shops work; Donut haggles their junk into about 50,000 gold, and they buy alchemy supplies and a pet carrier for Mongo.
- Book 2 · Ch 15First visit to the Desperado Club
Mordecai takes Carl and Donut into the Desperado Club, past the bouncer Clarabelle, and explains how the members-only club works.
- Book 2 · Ch 15Deal with Quint
Mordecai's old friend Quint, a former crawler turned drug dealer, trades an alchemy starter kit for moonshine and tells of Lucia Mar's rampage in the club the night before.
- Book 2 · Ch 15Mordecai explains manager protection
At the Desperado Club, Mordecai tells Carl that from the fourth floor managers are protected from true death and paid more the longer Donut survives, but deflects why he resented the role.
- Book 2 · Ch 16Meeting Pustule
In the Silk Road market, Carl and Donut meet the eccentric hobgoblin explosives dealer Pustule and buy dynamite and Hob-lobbers.
- Book 2 · Ch 17Fan boxes opened
At The One-Eyed Narwhal, Donut's fan box reveals a photo of Bea with her ex Brad, which no longer bothers Carl, and Carl's reveals a xistera that suits his Cesta Punta skill.
- Book 2 · Ch 17Mordecai explains the city elves
Mordecai identifies the 201st Security Group as a city-elf militia of conspiracy theorists devoted to protecting the skyfowl.
- Book 2 · Ch 17Investigating GumGum's death
Carl, Donut and Mordecai examine GumGum's Gate Pass from Magistrate Featherfall and a necroscript letter; Fitz reveals GumGum's past and that the magistrate is a black cleric who ignored the krasue.
- Book 2 · Ch 20Aftermath of the assassination attempt
Back in the saferoom, Zev reports the Valtay destroyed the royal yacht, and Mordecai forbids Carl and Donut from mentioning any outside entities again.
- Book 2 · Ch 21Katia Grim joins the party
At the One-Eyed Narwhal, Hekla's friend Katia Grim, a struggling doppelganger, meets Carl, Donut and Mordecai, and joins their party at Hekla's request.
- Book 2 · Ch 21Lucia Mar feud manufactured
The recap show frames Donut as challenging Lucia Mar's dogs; Lucia threatens to kill Donut and Carl, and Mordecai expects a showdown on or after the sixth floor.
- Book 3 · Ch 1Arrival on the Iron Tangle
Carl, Donut, Katia and Mongo arrive in the last car of a speeding Red Line subway train, and Donut picks the Football Hooligan class.
- Book 3 · Ch 2Arrival at station 83 saferoom
The party reaches transfer station 83's saferoom, where Mordecai reappears as a Grulke and reveals the crawler count has fallen to 389,441.
- Book 3 · Ch 2Opening the quest loot
Carl opens his boxes, gaining the settlement necklace, Bang Bro and the AI's coupon box, while Donut haggles Wendita down on a personal space.
- Book 3 · Ch 2Buying the conjoined personal space
Guided by Mordecai, Carl, Donut and Katia redeem their coupons with Wendita to create a conjoined level-five personal space and buy major upgrades.
- Book 3 · Ch 3Setting up the Royal Palace
Donut lays out the conjoined personal space, Mordecai gains his manager's room, and the party sleeps two hours in the new bed, earning the Good Rest bonus.
- Book 3 · Ch 3Fourth-floor recap and rules
The recap redacts the level explanation, the leaderboard opens bounty hunting, and the announcement forbids descending early this floor.
- Book 3 · Ch 6The robot room behind the sigil
Carl finds a control sigil outside a warehouse holding two dormant automatons and a cart, and decides to scrap the robots.
- Book 3 · Ch 7Mordecai's new potions
Mordecai upgrades the alchemy table and gives the party his Special Brew, Constitution buff potions and throwable potion balls.
- Book 3 · Ch 7Mordecai attacks Chaco
Carl's fan box triggers The Prize Carousel hosted by Chaco; Mordecai hurls a chair at him and is removed for a seven-day time out.
- Book 3 · Ch 15Carl wrestles with the stranded crawlers
Before sleeping, Carl reads chat about failing trains and stranded crawlers and, moved by York's essay in the cookbook, resolves something more must be done.
- Book 3 · Ch 29Mordecai returns
Mordecai reappears in the safe room, shocked to have lost seven days, and notices the golden skulls over Katia and Donut.
- Book 3 · Ch 29Katia's stored blood erupts
Because of the new liquid rule, gallons of blood stored in Katia's inventory burst out of her, drenching the room and everyone but her.
- Book 3 · Ch 30Mordecai rejoins and is caught up
Mordecai returns from his timeout, buys a cleaner bot for the blood-soaked room, and hears what the crew did while he was gone.
- Book 3 · Ch 30Ring of Divine Suffering dispute
Mordecai demands Carl remove the Ring of Divine Suffering, smacks him, and Carl angrily takes it off.
- Book 3 · Ch 30Katia decodes the Tangle map
Using Mordecai's Syndicate-logo insight, Katia folds the map and concludes the lines have upside-down twin tracks, suspecting a floor-flipping trap.
- Book 3 · Ch 31Ghoul generators explode
Two nearby explosions shake the chamber, likely soul crystals blowing at station 12 and its mirrored twin.
- Book 3 · Ch 32Carl questions Mordecai about Grull
Seeing mantaurs guard the employee line, Carl asks Mordecai how long an involuntarily summoned Grull lasts and whether he can be resummoned, then changes the plan.
- Book 4 · Ch 1Arrival on Floor 5
Carl, Donut and Katia enter a sandstorm in Bubble 543; Donut picks Glass Cannon, and they find a sealed tomb entrance to the subterranean quadrant.
- Book 4 · Ch 1Entering Hump Town
Clay the Dromedarian admits them for a blitz stick and warns them off city hall, prompting a quest; Mordecai meets them in his new skyfowl body.
- Book 4 · Ch 1Floor 5 rules announced
At the Toe, the system announces that all four quadrant castles in a bubble must be taken before any of its stairwells open.
- Book 4 · Ch 2Opening Floor 4 rewards
In their personal space the team opens boxes from the Grull fight and the abyss bombing, gaining Astral Paw, a lizard tattoo, a two-benefit toe ring and Pawna's Tears.
- Book 4 · Ch 3Dead goose in the egg
The dropped egg proves broken, holding a dead Feral Goose boss; with eight more aircraft descending, the team retreats to Hump Town.
- Book 4 · Ch 4Recap show reveals Ifechi's story
The recap episode shows the end of the Iron Tangle, then a tribute to the dead crawler Ifechi, ending with Lucia Mar confronting Ifechi and Florin in a stairwell station.
- Book 4 · Ch 4Carl's group resolves to stop Lucia Mar
After the recap, Carl, Katia and Donut agree Lucia Mar must be put down, though Mordecai hints her spell has a vulnerability.
- Book 4 · Ch 5Crawlers meet in the personal space
Carl brings the drunk Louis and Firas and the archers into the personal space to plan against the gnome fortress, while Mordecai warns everyone to be polite to the changeling prostitutes.
- Book 4 · Ch 5Mordecai forcibly sobers Louis and Firas
Fed up, Mordecai gives Louis and Firas disguised Rapid Detox potions, leaving them vomiting and unable to drink for the floor.
- Book 4 · Ch 8Carl opens his benefactor boxes
In front of Mordecai, Carl takes a Valtay enhancer that adds altitude and speed gauges, and gets a useless rare tuber from the pacifist network.
- Book 4 · Ch 9System pause after learning of the Gate
As Carl reads Ruckus's lore about the Gate of the Feral Gods, the game briefly freezes; Mordecai suspects the AI adjusting the storyline.
- Book 4 · Ch 10Children sheltered in personal space
Carl leads about forty town children, plus Juice Box, from the Toe into the personal space ahead of the bombing.
- Book 4 · Ch 13Opening the quest rewards
Back in the personal space, Carl upgrades his gauntlet with a platinum sharpening stone and receives a scroll-writing author kit.
- Book 4 · Ch 13Donut's merch arrives
Donut's sponsor box contains a shoddy robot toy of herself; it insults Mongo, who decapitates it, and Donut vows to complain in her review.
- Book 4 · Ch 14No way to save Chris
Mordecai explains the Infiltrator parasite can't be removed without killing Chris; Chris begs to be killed, and Carl reluctantly apologises to Imani.
- Book 4 · Ch 14Planning to save Chris
Carl, angry but relieved, sends Mordecai after antiparasitic ingredients and plans to question Juice Box before attacking the last castle.
- Book 4 · Ch 18Disco Ball accident
Carl's new Hobgoblin Disco Ball is knocked off his table by Robot Donut and set off, covering the crafting room and Mordecai in rainbow residue.
- Book 4 · Ch 19Reunion after the liaison hold
Back in the personal space, Donut recounts the interrogation, and Katia explains how she moved the flying house to the land quadrant during the five lost days.
- Book 4 · Ch 23Studying the gate
Carl, Katia and Mordecai study Ghazi's notes and diagrams on using the gate, debating whether it could reach the ninth floor.
- Book 4 · Ch 24The talking head
The de-crystallized Lika doll head pops out of Carl's inventory and is revealed to be possessed by the withering spirit of Psamathe.
- Book 4 · Ch 24Keeping Samantha
Over Carl's objections, the group decides to keep Psamathe's head in the training room, and Carl plans to finish the last castle and rescue people.
- Book 4 · Ch 24Mordecai explains the faction wars
Mordecai corrects Katia's ninth-floor map and explains how the faction wars and the sixth floor's Hunting Grounds work.
- Book 4 · Ch 27The feral god is released
With everyone in saferooms, Carl uses the Gate of the Feral Gods to teleport to Pandinus, flooding the town wall, and shelters as a feral god arrives.
- Book 4 · Ch 28Loot after the feral god's release
Sheltering in the safe room while a feral god shakes the world outside, Carl opens his boxes, gaining a patch jacket, an Earth patch and Drakea's bandana.
- Book 4 · Ch 28Carl learns Drakea's fate
Mordecai reluctantly tells Carl that Drakea was a bune who died to an unnaturally backfiring trap, helping bankrupt the nagas.
- Book 4 · Ch 28Samantha explains Orthrus
Mordecai brings out Samantha, who reveals the released creature is Emberus's dog Orthrus from the Nothing, confirming Carl's group caused the crisis.
- Book 4 · Ch 32Carl joins the church of Emberus
Carl reads his new faith's rules and benefits, gains sun tattoos and a boon, and receives quests to find Geyrun's killer and kill Hellik.
- Book 4 · Ch 34Slit attacks
Slit, a feral demon, attacks hunting Samantha; Carl uses his sponsor's gift to throw Samantha's head far into the Lacuna, drawing Slit away.
- Book 5 · Ch 1Carl chooses Agent Provocateur
In the specialization booth Carl weighs three permanent specialties and, against Mordecai's advice, picks Agent Provocateur for its bomb-making workshop.
- Book 5 · Ch 2Mordecai's new form
Carl wakes in the personal space to find Mordecai turned into a tiny Pocket Kuma and can't stop laughing.
- Book 5 · Ch 3Planning purchases
Mordecai and Carl plan to buy an advanced bomber's studio and a magic studio for the space while waiting on the recap to learn about the guild system.
- Book 5 · Ch 5Escape from Zockau
After the bombs level the block, Carl and Donut flee invisibly through trap-strewn streets while an invisible flying hunter, the town's Grand, shoots Carl with crossbow bolts.
- Book 5 · Ch 7Donut heads off the lecture
Back in the personal space, Donut preempts Mordecai's scolding, and Carl announces a plan for a much bigger bomb before the hunters are released.
- Book 5 · Ch 8Opening the hunter boxes
Carl opens his prize boxes, gaining a cult tattoo, 595,000 gold, 34 hunter hands redeemable at the Butcher's Masquerade, and a boost to his Fear spell.
- Book 5 · Ch 8Guild system announced
The system caps parties at 30 and launches guilds, which combine up to five parties' personal spaces for a hefty charter fee.
- Book 5 · Ch 8Masquerade announced
The system announces the Butcher's Masquerade party for the top 50 crawlers, and Donut fixates on its pet beauty contest for Mongo.
- Book 5 · Ch 9Bridge plan
Carl studies Katia's crowd-sourced map and asks her to have every bridge but one knocked down.
- Book 5 · Ch 10Vrah's threat
Opening the door to Zockau, Carl finds Vrah's note warning that the hunters are protected from explosions and vowing revenge for her sister; Carl cancels the bomb plan.
- Book 5 · Ch 11Donut takes Point Mongo
Donut renames the Ursine town Point Mongo, equips her leadership charm, and with Mordecai resets the guards while Carl arms them against the hunters.
- Book 5 · Ch 11The Recital quest
Mordecai's argument with the cleric Tam accidentally triggers a quest to deal with the dinosaurs attacking Point Mongo.
- Book 5 · Ch 17Samantha demands to see Signet
Samantha screams through the saferoom until Carl agrees to take her to Signet during tomorrow's assault on the Naiad castle.
- Book 5 · Ch 21CrawlCon fan box
Carl opens his fan box and finds he is a special guest at CrawlCon, scheduled for three virtual events without Donut.
- Book 5 · Ch 35Carl lures the Zockau mantis
Back in the saferoom, Carl has Bomo carry a note to Zockau offering the remaining mantis representative protection in exchange for his gear, aiming to reach him before Vrah does.
- Book 5 · Ch 36Carl becomes an enemy of Diwata
Opening his boxes, Carl receives the Enemy of the Church Tattoo for breaking Diwata's shrine in Lucia's desecrated temple.
- Book 5 · Ch 36Carl picks his strength upgrade
After reaching 100 strength, Carl weighs three upgrades with his friends' advice and chooses Swole, while Katia sews his new patches on.
- Book 5 · Ch 37Daily announcement
The AI notes 100 guilds have formed, announces a redesigned seventh floor and mandatory Butcher's Masquerade invites for the top 50.
- Book 5 · Ch 43Anti-vampire benefactor boxes
Carl's Plenty box and Donut's Apothecary box both grant protection against vampirism and lycanthropy, hinting at a coming fight with undead.
- Book 5 · Ch 43Charm Animal recipe
The Apothecary sends a long-sought Charm Animal recipe needing Mongo's blood; Mordecai is thrilled but Donut refuses.
- Book 5 · Ch 44Miriam Dom calls for rescue
Miriam reveals she is pinned by paralyzed Pony far east of town; despite Mordecai's suspicion of a vampire trap, Carl sews on his anti-vampire patch and sets out.
- Book 5 · Ch 46Mongo's blood and a burning town
Donut collects Mongo's blood for the Charm Animal potion, then fireballs the hostile dryad mayor, setting the town and forest on fire.
- Book 5 · Ch 50Weedkiller prepared for the creepers
Mordecai hands out jugs of his extra-strength anti-undead weedkiller; Katia and Louis take two to attack creepers from the Twister while Carl plans spray bombs.
- Book 5 · Ch 51Trebuchet kills a creeper
Carl fires Mordecai's weedkiller from the trebuchet with Donut spotting from a treetop, killing an Odious Creeper; Donut gets the kill credit.
- Book 5 · Ch 62Puzzling gifts for Donut
Carl and Mordecai examine the Apothecary's gifts for Donut, including a seemingly useless hammer and stick marked with sevens, before leaving for the masquerade.
- Book 5 · Ch 67Carl spends his hunter hands
Guided by Mordecai, Carl examines the prize counter, learns of the memorial crystal, and buys a shrink wand, a lore book, Skedaddle sheet music and potions.
- Book 5 · Ch 68Diwata's brood revealed
Carl and Mordecai work out that Diwata is still on the floor, birthing endless mantis babies after curing Vrah.
- Book 6 · Ch 2Storm gods summoned on the tenth floor
Mordecai's party summons storm gods Dodola and Adad to open the stairwell; Huanxin, driving Dodola, banishes Adad and demands half of Odette's bonus.
- Book 6 · Ch 2Mordecai's vow
Mordecai tackles Chaco into the stairwell and vows to escape and kill Odette, who is now free.
- Book 6 · Ch 3Donut becomes a Master Telephone Psychic
Advised by Mordecai, Princess Donut rejects Agony Urchin and picks Master Telephone Psychic, gaining an expanded map and new charm spells.
- Book 6 · Ch 4Reunion with Mordecai as a cyclops
Carl and Princess Donut enter the saferoom to find Mordecai transformed into a Hills Cyclops, Samantha returned, and Bomo the last bodyguard.
- Book 6 · Ch 4Donut opens her boxes
Princess Donut opens her prizes: a Cosmic buff potion raising dexterity, a Love Vampire upgrade, a fire-demon nipple ring, and a chained summoning spellbook.
- Book 6 · Ch 4Donut learns a summoning spell
Princess Donut applies the chained Tome of Legionnaires of the Damned, gaining a spell to animate armor with wailing spirits; then it is Carl's turn to open boxes.
- Book 6 · Ch 5Carl opens his celestial box
Carl opens his boxes, including a tattoo kit, an automaton kit, a reflecting shield and a Defiler nipple ring; the celestial box yields only a divine back patch.
- Book 6 · Ch 5Carl sews on the Scavenger's Daughter
Carl sews the divine patch onto his jacket, gaining big stat boosts, a Soul Essence bar, and the Soul Reaper and Mysterious Bone Key benefits.
- Book 6 · Ch 10Samantha swallowed by Shi Maria
Samantha reports she was eaten by Shi Maria, a spider demi-goddess at the island's southern coast, and Carl plans to rescue her and possibly capture the monster.
- Book 6 · Ch 13Opening fan boxes
Donut receives the snare card Hobbled and The Bard's Golden Throat microphone, and Carl gets a massage coupon; then Katia, Bautista and Louis visit.
- Book 6 · Ch 20Return to the saferoom
Cured and banned from the club for three days, Carl recounts events to Donut, Katia, Mordecai and Bautista and notices Katia now worships Eileithyia.
- Book 6 · Ch 20Katia prepares to confide in Donut
In the tense saferoom, after Carl recounts a partly falsified story, Katia sits with Donut to tell her something very scary.
- Book 6 · Ch 21The lock box plan
Katia reveals her Lock Box of the Night Wyrm and Eileithyia's orchid, planning to escape the crown's trap via the Celestial Attendant boon; Mordecai explains Huanxin Jinx and the Ascendency.
- Book 6 · Ch 22Mordecai's secret attendants
Carl and Donut catch Mordecai in makeup and learn he secretly hired Ruby and other changelings as room attendants using their money.
- Book 6 · Ch 23Zev's secure briefing
In a secure sponsor conversation, Zev explains the adjutant role and urges Carl and Donut not to choose Odette, for Mordecai's sake.
- Book 6 · Ch 32Katia's addiction revealed
In the Desperado Club, a sick Katia apologises while Mordecai explains her four drug addictions and begins treating them with Imani.
- Book 6 · Ch 32Carl refuses to abandon Katia
Mordecai suggests letting Katia self-destruct to protect Donut; Carl refuses and demands she pull herself together to do their Astrid quest now.
- Book 6 · Ch 39Odette's confession
In a private window, Odette tells Carl of her crawl, her betrayal of Huanxin, the deaths of Uzzi and Armita, her guilt over Mordecai, and her plan to end the crawl.
- Book 6 · Ch 50The system AI takes control
Instead of the recap, Cascadia and liaison Orren announce the system AI has seized operations from the showrunners and begin explaining Primal Engines and Macro AIs.
- Book 6 · Ch 52Zev hints at the Residuals
Zev covers for Carl with his team and says the AI forbids interference; she suggests the errand involves the Residuals but cannot explain them.
- Book 6 · Ch 55Pinpointed on the road
Riding east toward Imani with Donut on Mongo and Samantha on the handlebars, Carl's location is revealed by an unknown caster's Eye in the Sky scroll.
- Book 6 · Ch 56Demon Eviction begins in Cuba
The Chowder War quest fails and a new quest begins as Cuba experiences a Demon Eviction event, letting demons possess zombies and drag victims to Sheol.
- Book 6 · Ch 59Teleport trap plan
After Florin finds traps can't be set in stairwell chambers, Carl loads teleport-trap automatons into Samantha and throws her toward the capitol building as Quan arrives there.
- Book 6 · Ch 63Sluggalos versus demons
Imani releases the Sluggalos Doctor Bones bred in the training arcade to feed the demons' portals around the church, while Carl begins forming a larger plan.
- Book 6 · Ch 63Carl gathers intel on Sheol
Mordecai briefs Carl on Sheol's queen and princes, and Prepotente reports the reddening sky as Carl seeks ideas for making the event global.
- Book 6 · Ch 66Ysalte and the Nebulars
Mordecai identifies Ysalte as the deadly Vinegar Bitch and reveals that the Nebulars sponsor both her and Sister Ines, explaining the cult's genocidal aims.
- Book 7 · Ch 5Opening achievements
In a Larracos saferoom, Carl opens over fifty achievements from the last floor, including two celestial boxes and several unsettling AI messages.
- Book 7 · Ch 6Donut opens her boxes
Donut receives new spellbooks, the Tiara of a Thousand Lights from Long Haul, and a second charge pillow from the Apothecary.
- Book 7 · Ch 6Planning the champion's cloak
Mordecai and Carl plan for Donut to take MySpace Photo before donning Quan's cloak, massively boosting her Constitution.
- Book 7 · Ch 6Donut becomes champion
Donut drinks MySpace Photo and dons the champion's cloak, which boosts Bad Attitude and three more spells toward level 15.
- Book 7 · Ch 7Carl opens his boxes
Carl opens his prizes, gaining a toe ring, a Midnight Market patch and, from his celestial box, the skill Gloom Wraith Phase.
- Book 7 · Ch 19Carl discovers Shi Maria's attempts
In the flag room, Carl finds hundreds of suppressed notices showing Shi Maria trying to cast through him, including a Gloom Wraith Phase that could have detonated Herman's bombs.
- Book 7 · Ch 22Katia and Carl go under
In the base field hospital, Mordecai gives Katia and Carl modified Glory Bound so Katia can confront her past and Carl can try to trap Shi Maria in her worst memory.
- Book 7 · Ch 40Closing the saferoom entrance
In the guildhall, the leaders decide to collapse the bait shop entrance, while Donut spends the last money on a hangar, anti-air gun and banners.
- Book 7 · Ch 49Operation: Snake Pit begins
Zev confirms the warlord council will go ahead in the production facility, and Carl is teleported there as Operation: Snake Pit begins.
- Book 7 · Ch 54Carl prepares the assault
Carl checks in with his commanders, then collects hundreds of potion balls from Mordecai and sets off with Samantha.
- Book 7 · Ch 69Elle opens the first feral gate
Elle opens the Gate of the Feral Gods; Meatus appears near the Dream castle and summons Harpocrates, prompting Rosetta to abort Britney's digger attack.
- Book 7 · Ch 76Donut's Rolling Battle Formation
To move the huge pile of frozen witnesses away from the god fight, Donut casts Rolling Battle Formation, forming a giant steerable ball that also swallows Meatus and Eris.
- Book 7 · Ch 89Aftermath of War Crime
Meatus is destroyed and Harpocrates leaves vowing revenge; Shanty Town is drenched in gore under falling ash as Donut reaches level 135 with new deity spells.
- Book 7 · Ch 93Tagg revealed as a cyborg
Carl deduces Epitome Tagg is a cyborg like Fang who grafted himself into Louis's mechanical organs, as Tagg threatens to kill Louis if removed.
- Book 7 · Ch 95Samantha's plan to save Louis
Samantha suggests transplanting Princess Lunette's golem heart and lungs into Louis, giving up her body; Juice Box takes a Fleshmancer form to operate.
- Book 7 · Ch 96Louis's transplant and Tagg's death
Mordecai, Edgar, Juice Box and others transplant Princess Lunette's organs into Louis while Donut taunts Tagg; Tagg dies and the Dream are defeated.
- Book 7 · Ch 97Larracos is sent to the Ascendency
The Sledge casts Zerzura, transferring Larracos and Shanty Town with their NPCs to the 12th floor while mercenaries and outworlders vanish from the dungeon.
- Book 7 · Ch 98Donut kills Huanxin Jinx
When Eileithyia arrives for Katia, Donut traps and kills her sponsor Huanxin Jinx using Laundry Day, Katia's crossbow and Mordecai's ash-tipped bolt.
- Book 7 · Ch 99The crew leaves the 9th floor
Samantha is recalled from Emberus, and the remaining crawlers say goodbyes and enter the stairwell as Emberus destroys the floor.
- Book 8 · Ch 3Arrival in the tenth-floor garage
Carl and Donut arrive in a garage on the tenth floor with five minutes before the first heat; Donut rushes to pick a new class, choosing Assassin of Sekhmet.
- Book 8 · Ch 9Mordecai's prophecies
In the safe room, Mordecai's glitching Moon Reaper form unveils a flaming eye and delivers ominous prophecies to Carl and Donut, then reveals he is really a shadow mimic.
- Book 8 · Ch 9Carl learns Oozy Form
A slimy spell book from Donut's box turns out to be Oozy Form; Donut refuses it, so Carl learns it as a travel and escape spell.
- Book 8 · Ch 10Donut opens her boxes
Donut receives Sekhmet pet hats for Mongo and Rend, the Danforth bolts, a celestial crupper and many Emergency Gremlin scrolls.
- Book 8 · Ch 10Donut's paw is empowered
The celestial godslayer box replays Donut's killing of Meatus and leaves no item; instead her paw glows painfully and her claws tear the kitchen table in half.
- Book 8 · Ch 11Donut's glowing claws
Donut's godslayer boon gives her radiant claws and Claw skill 17; Rosetta fits claw caps so she can retract them safely.
- Book 8 · Ch 11The crupper's description
Donut equips the Crupper of the Benevolent Champion, whose description recounts the mercenaries her War Crime killed, upsetting her; she raises Puddle Jumper to 16.
- Book 8 · Ch 12Rishi's junk floods the safe room
Carl's legendary fan box spews Rishi's burned household junk until it fills the safe room to the ceiling, to Donut's disgust.
- Book 8 · Ch 27Rend dies
Mordecai enters the safe room, rises into the air and speaks an ominous pronouncement at Rend, who instantly drops dead.
- Book 8 · Ch 41Planning around Akuma's offer
After leaving Akuma, Carl sets plans to verify his claims and find routes to the Pineapple Cabaret while Donut explains it all in chat.
- Book 8 · Ch 56Researching Chalchiuhtlicue
Rosetta, Mordecai and Prepotente share what they know about the goddess Donut nicknames Chachi.
- Book 8 · Ch 58The cleaner bot plan is a go
After Mordecai's test succeeds, Carl approves a plan to send Li Na to the Pineapple Cabaret via Herot's cleaner bot purchases.
- Book 8 · Ch 62Dong's sock curse
Dong's sapient sock teleports away and leaves him dying of Separation Anxiety, which needs the sock and every lost nickel to cure.
- Book 8 · Ch 64Li Na sent out of the dungeon
Zhang sucks Li Na into an XL pet carrier, the cleaner bot Suckira stores it, and Donut sells Suckira at the shop terminal so Herot can take her to the Pineapple Cabaret.
- Book 8 · Ch 70Cactus signal from Li Na
Mordecai reports a single flower on the cactus, meaning Li Na made it to the Pineapple Cabaret and it is safe.
- Book 8 · Ch 76Cabaret escape completed
227 crawlers are sent to the Pineapple Cabaret, and the Garden of Deliverance is set up to track whether each has died or escaped.
- Book 8 · Ch 85Contingency three
Realising Pontiff's exit means a way out exists, Carl, now a dachshund, tells all crawlers facing allies to use contingency three, and the crawlers turn on the NPC racers.
- Book 8 · Ch 87Slugpox flare and cure
Having forgotten Mordecai's cure potion, Carl spawns the sluggalo Lil' Mello Haze on the way to the meeting point, and Imani finally cures his slugpox.
- Book 8 · Ch 92Arrival on Floor 11
Carl refuses a deal from Quasar, and lands in the parade staging garage to find only 23 crawlers left; Donut chooses a new class.
- Book 8 · Ch 93Preparing for the parade
Carl examines Donut's Gatekeeper spell book and sews on the Lucky Shot patch, while Donut opens boxes and rushes everyone to decorate.